Bonus Features
Red Light Green Light Bonus
Choose to move 1, 2, 3, or 4 steps in an attempt to reach the finish and claim the Jackpot Round. When successfully completing the chosen steps, a bet multiplier is awarded: 1 Step (1x to 10x the bet), 2 Steps (2x to 20x the bet), 3 Steps (3x to 50x the bet), or 4 Steps (4x to 100x the bet). The fewer steps, the lower the possible prize but the lower the risk. If the doll catches you at any time, the round ends and the current win amount is awarded. Making it all the way to the end triggers the Jackpot Bonus. During the Jackpot Bonus round, you can pick mystery silhouettes until 3 matching prizes are revealed. The 4 fixed jackpots are the Pink Guard Circle, the Pink Guard Triangle, the Pink Guard Square, or the Frontman, paying 4.56x, 45.6x, 456x, or 4,560x the bet, respectively.
Glass Bridge Bonus
At the beginning of this bonus, you get to choose whether you will step to the left or to the right on a glass bridge. Successful moves will award:
- Wild Upgrades – the first upgrade is Falling Wilds, which move down 1 position on each spin till falling off; the second upgrade is Walking Wilds, which move 1 position from right to left till falling off, while the third upgrade is Locked Wilds which locks wilds in place on the grid till free spins end
- 1, 2, or 3 extra spins
- +1 to the win multiplier
- 1 low pay symbol is removed
There are a maximum of 18 moves. An unsuccessful move awards an upgrade and then moves to the free spins phase, where the applicable upgrades are applied.
Tug of War Bonus
At least 1 wild stacked reel is present on each free spin, and two teams pull it left and right. More wild stacks could be revealed when pulling the stack, up to 4 in total. Spins continue until the wild reel is tugged off the reels on either side. The losing team leaves 3 to 10 wilds on the grid, and after the payout calculation has been made, the round ends.
For information on symbols and base game instructions, please see in-game help menu.