Bonus Feature
LOCK N SPIN BONUS FEATURE
The Chickens above the reels collect their respective colour Chicken Coins. Multi-coloured Chicken coins with 2, 3 or 4 colours can be awarded. The multi-coloured Chicken Coins can simultaneously be collected by more than 1 Chicken. Collecting a multi-coloured Chicken Coin may trigger the feature with only one Chicken burst, or possibly multiple Chicken bursts.
Whenever one or more Chicken Coins appear on the reels during the base game, there is a chance that the LOCK N SPIN Bonus feature will be triggered. The Chicken or combination of Chickens that activated the Bonus determines the starting coins for the feature/s.
The Bonus starts with 5 Bonus Coins and then burst Chicken Coin (except for Extra feature which doesn’t give additional Chicken Coin. The Chicken/s that activated the Bonus will have a spotlight shining on it/them to highlight which Bonus is active at all times during the feature. Chicken Coins with the same colour as the activated Chicken/s have powers they can apply, including Multiplier, Cashier, Collector or Extra. Chicken Coins that are NOT the same colour as the activated Chicken are still awarded, and assist in activating additional Chickens during the feature.
Each Blue Chicken Coin that appears while the Blue Chicken is activated triggers the Cashier, which awards a random value or Jackpot (Except GRAND). Each Red Chicken Coin that appears while the Red Chicken is activated triggers the Multiplier, which multiplies all other coins by 2x and turns into a random value.
Each Green Chicken Coin that appears while the Green Chicken is activated awards the Collector, which collects the values from all other coins. Purple Extra feature awards the player 1 extra respin during the Lock N Respin.
Purple Chicken Coins are only used for collection to trigger the Extra feature, they can't land after Extra feature has been triggered Multi-coloured Chicken Coins of only up to 2 colours can be awarded during the feature.
The Multi-coloured Chicken Coin can only be in the colours of non-burst Chickens, and is used to activate any remaining Chickens more easily. The Bonus starts with 3 Respins (4 Respins in Extra feature). All coins remain sticky during the Respins.
Each new coin resets the number of Respins to the highest possible. The Bonus feature ends when no more Respins remain or the reels are full. The GRAND PRIZE is awarded when all 15 positions are filled and all features end at that point.
ROOSTER BOOSTER BONUS
The Rooster Booster Bonus may be triggered from the base game or during the Lock N Spin feature. To trigger from the base game, landing the Golden Rooster Coin and any of the Chicken Coins may randomly award the Bonus.
First, the Lock N Spin feature is played and then at the end of feature, the Rooster Booster Bonus will be played.
To trigger from the Lock N Spin feature, a Golden Rooster Coin will spin on each Respin at an additional position. Once the Golden Rooster Coin lands and is collected 3 times during the feature, the Bonus is awarded.
Once the player is awarded the Golden Rooster Coin 3 times during the feature, the Rooster Booster Bonus will be awarded at the end of the Lock N Spin feature.
If the Bonus is already triggered from the base game, the Golden Rooster Coin will not spin during the Respins.
At the end of the Lock N Spin feature, the Bonus will start; the Golden Rooster Coin will collect all Coin values that are on the screen, and then will be moved to the first available position on the reels.
After the Golden Rooster Coin is placed in the first available position, the Lock N Spin feature will restart with 3 spins (4 spins if Extra feature is activated) with all Chickens that were previously activated.
The Rooster Booster Bonus can be triggered multiple times.
The Rooster Booster Bonus ends when there are no more Respins, and the Rooster Booster Bonus has not been retriggered.
For more game instructions, please see in-game help menu.