Bonus Features
Windy Locks Feature
The Windy Locks Bonus starts on a 5 × 4 grid with three initial spins, while the upper rows of the grid are locked. During the bonus, players collect green coins to unlock additional rows and expand the grid up to a maximum size of 5 × 8, unlocking up to four extra rows in total. Unlocking one additional row requires collecting eight green coins, two rows require twelve green coins, three rows require sixteen green coins, and all four rows require twenty green coins. Whenever a green coin lands and becomes locked in place on the grid, the spin counter resets back to three spins. The bonus round continues until either all available spins are used or all grid positions are filled.
Double Flow Bonus
This feature is played on two independent arrays, each using a 5 × 4 grid. Both arrays start with three spins that are played separately from one another. During the bonus, there is a chance to trigger the Coins Up feature, shown by a special thunderbolt coin. When a purple coin or the thunderbolt coin lands and locks into position on either array, that array’s spin counter resets back to three spins. The Double Flow Bonus ends once each independent array has either used all of its spins or filled all available grid positions.
For more information, please see in-game help menu.